I’ve been designing and building digital experiences for over 13+ years across a variety of industries. I believe great product design comes from focusing on the right questions, more than the right answers.


About Me

Throughout my experience as a designer, I've had the pleasure of working with and learning from some very talented people, all the while working towards building great user experiences for the client’s end user.

My core areas of interest are breaking down complex workflows into simplified user journeys and converting these to intuitive user experiences that have a positive impact on the users life.

Tools

UX

Sketching for ideating , Balsamiq for low-fi mockups , Figma for high - fidelity prototypes and visual design, Figjam for whiteboarding.

LANGUAGES KNOWN

JS, C#

GAME ENGINE

Unity (C#)

FORM FACTORS

Mobile, desktop and XR (using oculus and vuforia)

Services

LIST OF SERVICES

UX Strategy -
Defining a service or product’s overall UX strategy which inturn defines the overall customer experience.

Design Systems -

Supercharge collaboration between Frontend teams and your design teams with design systems.


UX Audit -

Unifying the design language and troubleshooting any know usability issues


Concept to Visual Design -

Designing end to end user experiences along from user research to high fidelity prototypes using Figma.